Players work hard to get their gear and have no intention of diminishing the value of their favorite pieces. The goal is not to make the cosmetics offered in-store better, but different than existing gear. While the in-game store will provide additional opportunities for customization and feature unique cosmetic items, there is a wealth of visually diverse in-game loot for players to discover and earn across Aeternum, at the same level of aesthetic quality with items found in the store. Cosmetic items will not provide any perks or boosts to stats. Releases will showcase new dyes, apparel & weapon skins for players to customize their character, as well as themed decorative furnishings and additional house pets players can purchase. The cosmetic items sold in New World are built to provide additional opportunities for players to shape their characters. New World has three main goals for the in-game store: Empower Expressive Personalization The plan is not, and never will be, to create a feeling that store items are necessary to enjoy or compete in the game. Fixed an issue causing incorrect poses when previewing store items.The plan for having an in-game store is to create an outlet for players who find enough value in store items that they are happy to purchase them.Fixed an issue where the Runic Bear armor skin would not change color in War.Fixed an issue where the Righteous Guardian armor skin would not change color in War.Fixed an issue causing store previews for skins to not work correctly when the player was actively wielding a weapon.Fixed an issue where players could be prompted to purchase an item they had previously started the unlocking process on in the in-game store when trying to unlock another item immediately after.Fixed an issue causing twice the intended number of Boars to spawn at the Boarsholm POI in Restless Shores.Fixed an issue causing certain bears to respawn faster than intended.Fixed an issue where Marshjaw respawned slower than intended at Flatfish Fishery.Fixed a visual issue causing repeater turrets to appear as if they were firing projectiles at an angle that did not align with the turret.Fixed an issue where players disappear if standing still when a campsite turret blueprint is being held.Fixed an issue causing players to randomly teleport.Fixed an issue where there were not enough chests at Hapless Homestead to fulfill Faction quest requirements.Fixed an issue where player’s movement could stutter after becoming encumbered from logging.Fixed an issue where settlement storage can become massively overflowed by expired contracts.Fixed an issue causing the Ice Pylon ability to not cooldown appropriately.Fixed an issue where petting Barkimedes caused the camera to jitter.Fixed an issue where overflow items in storage transferred to a different territory.
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